Friday 29 May 2009

Burning passion





One slightly burnt meltagun :)

Sunday 24 May 2009

Just becoz I love you both so very much...




Wiggy, just because I thought you'd like it, I have dirtied up Belle's engines somewhat so here's the photos for you to mock :)
Enjoy!

Wednesday 20 May 2009

Sunday 17 May 2009

March of the custard elephants

Company command:
Bolt Gun, Mortar, Vox-caster, carapace armour, Officer of the fleet

Veteran squad one:
Auto cannon, Vox-caster,

Veteran squad two:
Auto cannon, Vox-caster,

Ratling squad:
Sniper rifles

Vendetta:
three times twin linked lascannnons

Chimera:
two times heavy bolters


Dude, i think this force could work well with mine. We would still have the anti armour and with the company command you're able to issue an order to each of the squads a turn.

Much peace and love n fairydust x

Friday 15 May 2009

Jon! hold my hand it's getting dark

captain: 120pts
combi-flamer, power sword, power armour, iron halo


10 man tactical squad: 175

flamer, plasma cannon


dreadnought: 125

plasma cannon, twin-linked autocannon



5 man scout squad: 75ts

sniper rifles




I think with my love for plasma cannons i should have done a dark angles chapter

Thursday 14 May 2009

I think it might be done

Cpt. B. Olmos (Hotdog) and Lt. S. Witwer (Crashdown) flying 'Belle'.Never could do faces, but i think it looks alrite.

Oi, BITCH!

HQ
Lord Commisar 70
Carapace Armour 10
Power Weapon 10
Plasma Pistol 10
Melta Bombs 5

Troops
Veteran Squad 70

Elites
Storm Troopers 85
5x Troopers 80
2x meltaguns 20

Fast Attack
Vendetta 130
Heavy Bolters 10


There you go Paul, One any armour guard army for 500pts. Enjoy.

Wednesday 13 May 2009

http://www.noseart.ch/PinUps.htm

VIDEOS!

RAILGUNS AND A CRAZY AMERICAN
Pretty :)

Attempting a number 2.

The world is a tiny hair stuck in the eye of an infinite Hamster. Do you really think any of this matters?

Fock me its taken me a while to get this done, 1000pts..... I think?!

Heavy

X3 Broadsides 210pts
Twin linked missle launchers and of course twin linked rail guns. (per model)

X2 Sniper Team 160pts
HO-LEE SHIT. Rail Rifiles!

Core

X3 Fire warrior teams 411pts
Pulse rifles all round, an extra markerlight in 2 squads with a Shas'Ui team leader per squad. oh and a phonton grenade.

HQ

Crisis Shas'Vre (Bodyguard) 52pts
Multi tracker, Twin linked Burst cannons. Simple.

Crisis Shas'Vre (Bodyguard) 61pts
Hard wired multi tracker, Cylic Ion Blaster, Twin Linked Flamers.

Crisis Shas'O (Monster Murding Mechanical Bastard) 106pts
Hard Wired Multi tracker, Twin linked fusion blasters and a burst cannon.

HQ Total 219pts


Overall total 1000pts
Bring the pain.

I am in no way bored

Tuesday 12 May 2009

Attempt number two!

Why hello,
Fancy seeing you here. Or not as the case may be...

Anyway, been experimenting with my army list and considering that even though a 1000pts is quite a few points, its still not really enough to enjoy the luxury of masses of expensive wargear so I stripped down all the squads to the bare minimum to see how much plain fire power I could fit in.

Total Point Cost 1000
Section Unit Specific model Wargear Points
HQ
Company Command Squad 50
Autocannon Team 10
Master of Ordanance 30
Two Bodyguards 30

Troops
Infantry Platoon
Platoon Command Squad 30
Infantry Squad 50
Infantry Squad 50
Infantry Squad 50
Infantry Squad 50
Heavy Weapons Squad 60
Heavy Bolter 5
Heavy Bolter 5
Heavy Bolter 5
Heavy Weapons Squad 60
Heavy Bolter 5
Heavy Bolter 5
Heavy Bolter 5
Heavy Weapons Squad 60
Heavy Bolter 5
Heavy Bolter 5
Heavy Bolter 5
Heavy Weapons Squad 60
Heavy Bolter 5
Heavy Bolter 5
Heavy Bolter 5

Veteran Squad 70

Fast Attack
Valkyrie Assault Carrier Squadron
Valkyrie 100
Heavy Bolter Sponsons 10
Mulitple Rocket Pods 30
Valkyrie 100
Heavy Bolter Sponsons 10
Mulitple Rocket Pods 30


Nothing fancy, I've excluded the astropath and officer of the fleet for the simple reason that they'd be more suited to a larger game with more reliance on reserves than a smaller game with mostly set peice formations. The units that are going to deep strike from their side aren't going to be much more than a vastly outnumbered/outgunned attempt at a flanking manouver and by the 5th turn they arrive automatically whether the officer of the fleet is there or not. A bit of a waste of 30pts in this situation.

Vice versa, since the only units that are deepstriking now are my valkyries theres not really much point in using the astropath, since they'll arrive together (they're in the same squadron) and it doesn't really matter what turn they arrive on.
Stormtroopers aren't making an appearance, their weapons are for killing heavy infantry not swarms and that makes them a bit of an extravagance, which is a shame coz I like them :(!

No hydra, just a second valkyrie, and two more heavy weapons teams making that now 48 heavy bolter rounds per turn if both valkyries stay in close proximity to the heavy squads.

And finally, its bang on 1000pts so I don't need a borrowed point, woo!

Suggestions welcome.
Peace in the middle east brothers.

Sunday 10 May 2009

I Got the cake!

Yeah! Piss off you fucking, portal testing, singing, computer, murdering bitch!

Saturday 9 May 2009

1001pts of bring it one bitches

'Sup ma home boiz,

Here is the list that I've come up with, can someone lend me a point? If there’s not one going spare then I'll just take off one of the bolt pistols.

Total Point Cost

1001

Section

Unit

Specific model

Wargear

Points

HQ

Company Command Squad

50

Carapace Armour

20

Regimental Standard

15

Company Commander

-

Bolt pistol

2

Astropath

30

Master of Ordnance

30

Officer of the Fleet

30

Bodyguard

15

Bodyguard

15

Elites

Storm Trooper Squad

85

Five Extra Trooper

80

Troops

Infantry Platoon I

Platoon Command Squad

30

Platoon Commander

-

Bolt Pistol

2

Infantry Squad

50

Infantry Squad

50

Infantry Platoon II

Platoon Command Squad

30

Platoon Commander

-

Bolt Pistol

2

Infantry Squad

50

Infantry Squad

50

Heavy Weapons Squad

60

Heavy Bolter

5

Heavy Bolter

5

Heavy Bolter

5

Heavy Weapons Squad

60

Heavy Bolter

5

Heavy Bolter

5

Heavy Bolter

5

Fast Attack

Valkyrie Assault Carrier Squadron

Valkyrie

100

Multiple Rocket pods

30

Heavy Bolter Sponsons

10

Heavy Support

Hydra Battery

Hydra Flak Tank

75



Anyway, my justifications:

  • The command squad isn’t compulsory, but useful because of the orders and also the characters you get with (Master of Ordnance, Astropath, Officer of the Fleet, Body Guards...) probably worth the points cost.
  • The storm troopers are still on my favourites until they perform a spectacular screw up and considering the reduced gun range, its possible that they may soon screw up but what the hell, i'm taking them for "shock and awe" reasons.
  • Lots of heavy bolters, I'm aiming for the troops and some of the heavier infantry as my main target; two heavy weapon support squads.
  • The nominal troop, 40 of them, should provide enough of a firing line/meat shield and with the orders pouring out of the 3 command teams I've got then they should prove to be a pretty mean bunch before they all get eaten/lacerated to death.
  • The Valkyrie is for moving the heavy weapons teams into an awquard position for any 'nid troops and from which point I can place the valkyrie behind the teams and use the sponson mounted heavy bolters, multi laser and multiple rocket pods, which means in a small concentrated there are 8 heavy bolters (24 shots per turn, I don't have enough dice), 3 multi laser shots and 2 large blast template anti-light-infantry rocket launchers. Blammo.
  • Finally, the Hydra as opposed to a weapons team with autocannons has half a chance of hitting with 8 shots (at 75 pts) compared to half a chance of hitting with 6 shots (at 75pts) and also has a much longer range (72" compared to 48") and a trick that means any fast vehicles moving at flat-out don't get their normal cover saves.

So considering you guys are going to be carrying between you at least 5 lascannon and 3 railgun shots per turn, I think I can safely make my army more of an anti-infantry formation and not miss the heavy stuff.

Comments always welcome.

Friday 8 May 2009

Almost finished, one last thing...

Some more pictures :) just gotta put call signs on for my pilots and valkyrie number 1 is ready to fly.

Thursday 7 May 2009

A question of Philosophy


Dear sirs,

I had a thought the other day; if I gave each of you a small vial containing a small amount of gooey liquid and told you it was the virus that could cause the Zombie Holocaust a) would you believe me and b) would you open it out of curiousity?

Tuesday 5 May 2009

Duhduhduhdurrduh, duhdurdurdurrduh, duhduhduhderrduh, duhduhduhderrrrrrrr

So, its constructed and looks rather stunning, still got to finish off the detailing, work out a way to swap the weapons over and write call signs on the side but its all for another time. Heres some picture in the meantime, i hope you like :)


Sunday 3 May 2009

Still guessing?

come on now ppl, it cant be that hard...?

Can you guess what it is yet?




Please remember to be careful of the electrical boxes.

Saturday 2 May 2009

The Imps attack...



Hey there my biatches. Since i can upload stuff from my phone i thought id share this picture with you now, there was an apocalypse game goin on upstairs when i went in so i snapped a picture and stole some geek-souls, take a look! If you take a look upfield to the old guy in the black shirt on the left youll see he is in possession of a warhound titan. the cock.
Got my codex, havent read it yet because i have slightly more pressing issues atm, and i dont want funny looks while im sitting in this coffee shop...
Made me laugh.

Friday 1 May 2009